meta knight dimensional cape

In Super Smash Bros. Brawl, the move is used most often at the edge, as the teleporting portion of the move allows for various edge-guarding techniques. His moves include using his Dimensional Cape to disappear and teleport a short distance, creating Mach Tornadoes, and using Shuttle Loop wings to glide. From SmashWiki, the Super Smash Bros. wiki, https://www.ssbwiki.com/index.php?title=Infinite_Dimensional_Cape&oldid=1169001. When the move is used, Meta Knight becomes invisible, teleports a short distance in any held direction (or remains stationary if no directional input is made), and then quickly reappears. Final Smash: Darkness Illusion Meta Knight raises his sword, emitting a blast of electricity. Being the commander of his own army, Meta Knight is a formidable adversary for any opponent with his reality bending Dimensional Cape, and a solid gold blade called Galaxia: A sword with a wealth of different offensive capabilities. The move also has a new slashing animation after teleporting backward, wherein he slashes upwards without changing his direction. Meta Knight's use of this technique to perform a sneak attack is plausible, albeit seemingly out-of-character for a swordsman who prides himself on honorable fighting. High mobility, especially on the ground. If the attack button is held, upon reappearing Meta … What has remained constant is his deadly skill with a blade along with a tendency to flee when his mask is broken, revealing a face not unlike Kirby's. re: MetaKnight Infinite Dimensional Cape quote Kilik 64 Hey, maybe if we find enough glitches with Metaknight, we can just get the character banned altogether! If Meta Knight falls off an edge while using this technique, he will become helpless and unable to grab the edge, just as he would when using a normal Dimensional Cape. This move is based on Meta Knight's ability to teleport using his cape in the Kirby games. In Kirby: Right Back at Ya!, it is "made to move at hyper speeds", and does so by using wormholes, managing to cover 900 light years in several minutes. While invisible, he is intangible for a short time. On the planet Popstar lives the masked and mysterious captain of the Battleship Halberd: Meta Knight. He slashes forwards if he moved straight up or down prior. Ultimate. It is much easier to perform using a button instead of a joystick. Galaxia Darkness has him use his cape on an opponent. This also affects. Meta Knight most commonly wraps it around himself to teleport away. Minor Feats Attack Potency/Strength. Meta Knight wraps himself in his cloak, disappearing for a few moments, then reappearing. His origins are shrouded in mystery as are his motives, appearing as an impediment in Kirby's progress in some games but serving as a steadfast ally in others. This strike is more powerful than the old Dimensional Cape attack. Dimensional Cape Vanishes, teleports in any direction, and then attacks reappearing. He is a lightweight fighter who primarily uses his sword Galaxia in high speed, but low damage, attacks. Dimensional Cape as shown by the Move List in Ultimate. This page was last edited on January 11, 2019, at 15:21. I'd say that there are only two things that need to be balanced about Meta Knight: 1. For Mario's side special, see, https://www.ssbwiki.com/index.php?title=Dimensional_Cape&oldid=1419941. Special Move customization was added in Super Smash Bros. 4. Ultimate. ". This page was last edited on May 9, 2020, at 20:54. These are the variations: Shield Piercer being used in Super Smash Bros. for Nintendo 3DS. Competitive. Angle BKB/FKB KBG Landing Lag Autocancel; Nair Meta Knight can cancel his Dimensional Cape at any time by flicking the c-stick. At first, I thought this move didn't deal damage anymore -- BUT I discovered that if I mash down A or B while disappearing, he will slash when reappearing. This tends to happen whenever his mask is destroyed and face is revealed, or when he knows he has been defeated. By starting the Dimensional Cape move, then repeatedly and very quickly using the upward smash attack while simultaneously holding down on the control stick, Meta Knight can remain in flux for as long as the technique can be properly maintained, which can be quite difficult. Has a total of six jumps. Though not chosen as the common name of the technique, the colloquial acronym has remained popular with some Smash players. He is often seen wielding his trademark sword, the Galaxia. Usually, after he is defeated in the games, his mask falls off, after which reveals a face similar to Kirby's, he wraps himself in his cape and jumps, disappearing. A flick of the C-Stick mid-teleport will have Meta Knight strike instantly, making for a visceral combo finisher on the ground or air, while holding Dimensional Cape for its full duration before slashing will result in an even more prominent KO attack. Mobile-friendly Frame Data for Meta Knight in Super Smash Bros. Meta Knight's Dimensional Cape (as named in Super Smash Bros. Brawl) allows him to manipulate space, and is a powerful weapon in its own right. Meta Knight appears as a blue, roundish creature, with a physique similar to that of Kirby. Comparable to Kirby, who cracked Planet Popstar in half (outright destroying it in the manga) After using the move, whether the attack is performed or not, he falls helpless. Meta Knight's Dimensional Cape. Dimensional Cape (Japanese: Dimension Mantle - ディメンジョンマント, Dimenjonmanto) is Meta Knight's Down Special Move. The area around Meta Knight becomes blurry just as he is about to vanish. Has one of the most efficient neutral games of all characters. Two mysterious warrior swordsmen clash blades to discover he reigns supreme! In Brawl, holding down on the analog stick and rapidly inputting up smashes allows Meta Knight to indefinitely prolong the teleporting portion of the attack, effectively making him invisible and invincible. Dimensional Cape Edit. Dimensional Cape now gives Meta Knight invincibility when he teleports into the ground. After using the move, whether the attack is performed or not, he falls helpless. In Super Smash Bros. Brawl, Meta Knight is a playable character. Meta Knight (メタナイト, Meta Naito) is a mysterious swordsman who hides his face in a metallic mask. Kirby VS Mega Man! If no movement was made, he slashes forwards; however, if the player inputs downwards while on the ground, he will attack behind him while remaining stationary. 2. when he disappears. The GameCube and Classic controllers are able to execute the maneuver with standard controls by using the C-stick or right analog stick for upward attacks. The Halberd is capable of atmospheric and space flight, and is able to take off from underwater. Meta Knight is a major character from Kirby series. This is Meta Knight's only special move that causes him to fall helpless with his cape instead of his wings. From SmashWiki, the Super Smash Bros. wiki, This article is about Meta Knight's down special. With the correct timing, it is possible to teleport off of the stage and onto the edge using the move, setting up an edge-hog. However, the aforementioned ledge techniques are no longer of any great use, due to Smash 4's new ledge mechanics. The direction in which Met… Meta Knight teleporting behind Pit in Brawl. When attacking after moving horizontally, he slashes towards the position at which the move started; for instance, if he moved to the right, he will slash to his left side. Mach Tornado Dimensional Cape is obviously the #1 unbalanced attack because of it's potential to be used indefinitely (noticed I use the word "indefinitely" and not "infinitely"). It is also possible with the Nunchuk by converting a button into an upward smash, or by using the shake smash. Be sure to hit with that swing of the cape. Enemies get launched helplessly. Meta Knight is an enigmatic fighter with a mask who appears as a consistent rival to Kirbythroughout the series. When using this move, Meta Knight is invisible as long as this technique is repeatedly done, and cannot be harmed or attacked, as all attacks simply pass through his hurtbox undetected. Galaxia:A blade created by the Photron that can fire pyrokinetic projectiles, electric shockwaves, and curved sword beams and can create the Mach Tornado. The move was heavily buffed in Super Smash Bros. 4, granting Meta Knight more frames of intangibility and dealing slightly more damage and significantly more knockback; though it still has noticeable startup, it can be used as a surprise KO option. Dimensional Cape's strike in Super Smash Bros. for Nintendo 3DS. The Galaxia has no spikes on the sides in some games, while in others it does. meta knight Menu. Dimensional Cape 2. Though in training mode I had difficulty determining when exactly I have to press (A or B) to attack, and most of the time I missed the input. ", Naïve!) hope you do too. The Infinite Dimensional Cape, sometimes abbreviated as IDC, is a technique in Super Smash Bros. Brawl where Meta Knight is able to exploit his Dimensional Cape to remain impervious for extended periods of time. When Meta Knight exits the infinite maneuver, he will most likely attack, and may be open to punishment if not used carefully. The direction in which Meta Knight attacks is based on the direction in which he teleported. Twitter http://twitter.com/jusbeatbox http://smashboards.com/showthread.php?t=182532 ^how to! Who will win? He also wears purple shoes, metal shoulder base plates, and a purple cape, which he can transform into two large bat wings. Vanishes, teleports in any direction, and then attacks reappearing. If it connects, the screen wil… It allows Meta Knight to shoot out sword beams, fireballs, electricity and other Galaxias (He can use that to increase the range of his melee attacks) Dimensional Cape: Allows him to warp and teleport short distances, sometimes reconfiguring into a pair of bat-like wings. Dimensional Cape, known in Japan as Dimension Cloak (ディメンジョンマント), is Meta Knight 's down special move in Super Smash Flash 2. Landing lag only occurs if you enter special fall. This time, behold! The Wii remote by itself cannot be used to perform the IDC, as the upward smash attack can only be assigned to the 'up' direction, and the technique requires pressing two opposing directions on the pad ('up' and 'down') at the same time: a hardware impossibility. Debuting as a boss in Kirby's Adventure for NES, he often has an unpredictable relationship with Kirby that can range from being valuable allies to competitive rivals. 5. In Kirby: Right Back at Ya!, it is just about larger than King Dedede's Castle. For Super Smash Bros. Brawl on the Wii, a GameFAQs message board topic titled "What does Meta Knight say when he uses Dimensional Cape? Attacks Hitbox Active FAF Base Dmg. Who will die? For these reasons, the glitch has been banned by the Smash Back Room for use in certified tournament play. He can also move left and right, but must remain primarily on the ground to sustain the IDC. He is also Kirby's arch-rival. Dimensional Cape: Allows Meta Knight to fly by transforming into a set of bat-like wings, or store objects within for later use. Stealth Smasher being used in Super Smash Bros. for Nintendo 3DS. ), and judging by the dialogue at the begi… Mobile-friendly Frame Data for Meta Knight in Super Smash Bros. This speed also gives him po… High range attacks considering his small size. The field is swallowed by darkness, and Meta Knight slices strongly through it. When the move is used, Meta Knight becomes invisible, teleports a short distance in any held direction (or remains stationary if no directional input is made), and then quickly reappears. In Ultimate, Dimensional Cape deals more damage if done on the ground without moving (15% → 16%), but it deals less damage if done on the ground moving backward (14% → 13%). A player could also use the technique for stalling purposes, and even stalling for the entire match and winning by damage percentage (though nearly impossible due to the extreme difficulty in performing). 1. If either attack button is held as Meta Knight reappears, he will suddenly strike with an outwards slash. Dimensional Cape being used in Super Smash Bros. for Nintendo 3DS. The Halberd's size is not stated and varies from game to game. Mach Tornado has yellow visuals that indicates it has a bigger hitbox. 3. While invisible, he is intangiblefor a short time. Because of its potential to stall matches, the technique is universally banned from tournaments. Dimensional Cape (ディメンジョンマント, Dimension Mantle) is Meta Knight's down special move. Disgruntled, many Smash players, in response to the technique, coined the term "Dimensional Infinite Cape of the Knight", or DICK for short. Toh! 4. It is also useful for planking, and the slash can be used after teleporting back onto the stage to punish recovering opponents. Meta Knight's Dimensional Cape (as named in Super Smash Bros. Brawl) allows him to manipulate space, and is a powerful weapon in its own right. The ship's power comes from the Reactor (known as the Engine Room in Kirby: Right Back at Ya! However, he is never shown to be actually capable of invisibility or teleporting outside of jumping away, and mostly fights without using his cape itself. Which is his down special. Ground Attacks; ... Dimensional Cape, Attack 34 92 30 Invulnerable on frame 12-32. It’s a waste of the Smash Ball. 5.1. He swirls his cape out in a wide sweep, but if he swings and misses, nothing happens. i thought this was cool. If either attack button is held as Meta Knight reappears, he will suddenly strike with an outwards slash. Vanish with a flourish of his cape. He is the leader of an army of soldiers known as the Meta-Knights, and captains a large airship called Battleship Halberd, which may accompany him into the heat of battle. The Infinite Dimensional Cape, sometimes abbreviated as IDC, is a technique in Super Smash Bros. Brawl where Meta Knight is able to exploit his Dimensional Cape to remain impervious for extended periods of time. His signature cape never received its official name, until relatively recently, much like Galaxia.Meta Knight most commonly wraps it around himself to teleport away. His most prominent feature is a heavy silver mask, which was what made his eyes glow a bright yellow in past games. He also uses a similar technique in Kirby Super Star to destroy the platform he is standing on and make a dramatic entrance. Very fast attacks overall, having one of the best frame datas in the game, next to Sheik. In all three games, Meta Knight mutters "Fool..." ("甘いな! Will Zero send the masked warrior mentor of Kirby back to the stars, or will he really just be a zero? If you hold down the A Button, Meta Knight will attack upon reappearing. The field is gradually engulfed in darkness. His signature cape never received its official name, until relatively recently, much like Galaxia. His Final Smash is called Galaxia Darkness, seemingly renaming the Master after the sword he used in the anime. The potential effectiveness of this move is astounding for defense and offense alike, allowing evasion of virtually any kind of attack, while stealthily transporting to attack opponents (a nearly perfect approach).

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